This is a fan art of Lisa Garland from Konami's Silent Hill (1999), where the poor nurse finally realized she was not among the livings, then being abandoned by Harry Mason out of fear.
Goodbye Lisa (2011)
This is a fan art of Aerith Gainsborough from Final Fantasy VII, who prays at an altar at the Forgotten City when Sephiroth comes to say hello from above with his sharp and pointy friend. (2010)
You Came For Me
This is a digital painting of a Roman gladiatrix ready to execute her defeated opponent based on the thumbs down gesture from the Caesar. The art is inspired by Pollice Verso by Jean-Léon Gérôme, and character designed by Dirk Lancaster. (2010)
Thumbs Down
This is a portrait painting inspired by a photo of Deckard from Ridley Scott's Blade Runner and the girl's facial feature was based on Ellen Page. (2002 / 2010)
No Dream of Electric Sheep
This is a digital painting inspired by a concept art I did for an unfinished project at Incinerator Studios, with the subject about a magical barrier being casted to fend off a dreadful monster. (2010)
You Shall Not Pass
This is a fan art painting of the pizza craving immortal girl CC from Code Geass: Lelouch of the Rebellion. Composition based on a Maxim photo of Kirsten Dunst. (2010)
Green Haired Girl
This is a fan art painting of the death of a girl who'd lost her memories twice but still fell in love with the same guy and eventually died for him. She might not be the best character but if her love is not true love, I don't know what love is... (2010)
I Order You Not to Die!
This is a portrait of a smiling lady with a spiral tattoo on her left shoulder based on a photograph I've found on the net for it's warm lighting. (2008)
A Sweet Smile in Autumn
The Girl Eating Plant, a Jimmy Neutron's experiments got mutated into a giant mutant monster due to the alien Morphoid. This is a prototype concept of for Nicktoons: Globs of Doom. (2008)
The Girl Eating Plant
This is a fan art portrait of Claire Redfield, the pony tailed biker heroine in her lovely "Made in Heaven" pink denim outfit from Capcom's Resident Evil 2 (2008)
RE2: Claire Redfield
Asa Guinevere Arthur is a young brave female knight in her father's armor. She is the daughter of the hero Arthur and Princess Prin-Prin from Capcom's Makaimura. (2009)
Makaimura: Asa
This is a fan art portrait of Regina, the red headed heroine of Capcom's PlayStation survival horror title Dino Crisis (2008)
Dino Crisis: Regina
This is a retouched painting of the three wheeled Banana Mobile, a banana shaped vehicle of Captain Banana the fruity super hero. Originally done with color markers and enhanced in Photoshop. (1998 / 2010)
The Banana Mobile
This is a noir comic book style art piece done in pen and color markers. The theme of the composition is a dramatic contrast and symmetry such as black vs. white, male vs. female, laugh vs. anger, and an aggressor vs. a victim. (2007)
No More Lies!
Ghost Dog, a friend of Danny Phantom, has become infected by alien Morphoid & turned into a 3 headed Cerberus-like beast. This is a prototype concept for Nicktoons: Globs of Doom. (2008)
Morphoid Infected Ghost Dog
This is a stylized pen sketch portrait based on an energetic magazine cover of the musician Lauryn Hill (2000)
Lauryn Wants You!
This is one of a prototype toy concept arts commissioned for Wow-Wee's AI robotic toy RoboPanda. (2005)
Wow-Wee: RoboPanda Concept
This is a live drawing I did at Angel Studios drawing section back in June 2001. Originally sketched with a ball point pen and retouched digitally 9 years after with a tighter composition, stronger lighting, and better color in Photoshop. (2001 / 2010)
Blue and Nude
This is abandoned title Logo I designed for THQ's Nicktoons: Globs of Doom (2007)
Globs of Doom Prototype Logo
This is a loose sketch of the 8 main characters from Minna Medusa, a working in progress fantasy story I have been developing inspired by classical world Mythologies. (2000)
The Fellowship of Medusa
“Eric is the best character artist i have worked with. He is talented in many areas from 3D modeling to 2D textures. He has very high standard for his own work and never stop improving it. He also is very active communicating game ideas with his colleagues; I have to say he really enjoys what he does.”